![]() ![]() While I'm not here to say that Far Cry 6 is the perfect reimagination of the franchise, it learns from the past and has evolved beyond its most fundamental shortfalls. While everyone knows what a Halo or Battlefield game should probably include, Far Cry consistently tweaks the big and small stuff in the search for the perfect balance, and Ubisoft isn't too coy to ever experiment in big ways. Radio Towers have been out of the loop since 2014, and the moral choice mechanics have been fleeting, at best. But then there are mechanics and key features that get dropped off and picked up at a whim. It's not an easy answer to nail down - sure, there is always the fast-and-fun FPS controls, a central villain that steals the show, and an undercurrent of dark humor that you don't get in other titles. MORE: Deathloop Review - Loop There It Is.What is a Far Cry game and what makes Far Cry 6 different? Whether you are talking Assassin's Creed, Ghost Recon, or Watch Dogs, few other series are on the constant search to establish their core principles. ![]() Far Cry as a brand seems to always be looking for its footing, much like other games in the Ubisoft catalog. Why the history lesson? Well - it's key to understanding what the series has done so right with the newest version of the game. With the introduction of Far Cry 6 and our exploration into beautiful and diverse Yara, we are seeing the peak of the series and an evolution of game design and revolution for the broader series. Born from a tech demo to showcase the CryEngine, the game was eventually passed over to Ubisoft who strived to turn Far Cry 2 and Far Cry 3 (somewhat successfully) into their next big mega-franchise. It's been 17 years since Crytek originally released Far Cry to an unsuspecting gaming audience. ![]()
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